The ANWR Channel Crossing - Where Prims Come From

 



It was foggy the day I set out on my voyage, but so worth it. The ANWR Channel links Heterocera Atoll (north) to Sansara (south). It's home to the Prim Mining Rig built by Eric Linden circa 2005.  This is where Prims come from, according to The Primitive Museum. Prims are mined from the sea floor. This is a great little sea excursion.




I began my voyage putting my boat in at the Valda Rez zone and proceeded north east into the ANWR Channel.


HISTORY

ANWR is one of the sims added on March 22, 2005 as part of Heterocera. Along with Cyclops, Suduffco and Sandra, it forms the narrow strip of ocean that connects the main continent and the northern continent. The name is a reference to the Arctic National Wildlife Refuge.

ANWR contains a large Linden-owned structure designed to look like an oil rig, and a pipeline that connects to the northern continent. However, the rig does not pump oil, but sources basic cube prims. It was part of an experimental initiative to add some 'flavor' to Second Life by introducing the Magellan Linden character. The rig was supposed to pump out 'primoleum' which explained why the region that connected to it had double-prim allocation.


The Hildegarde Marble Island

On my way back, I spied a curious structure on the world map and went to explore it. it turned out to be the Hildegarde Marble Island.

 

HISTORY

Hildegarde is a Sim located within the North Coast Forts, Sansara. The forts are a set of buildings created on small islands. The waterway where the forts are is an important route towards Bay City. From East to West, Hildegarde is the first one. 

The building can be considered an open-air palace, made of white marble. It has one dock to the Northern side where one boat is tied with a rope. It is a round structure with an exterior wall and with a lake in the middle. Water lily flowers can be seen on the lake surface, while two trees also grow nearby. The lake's elevation is 21 m (1 m above sea level) and you can see fish beneath. It implies that the lake is fed by a secret spring and might have fresh water. The water surface is not set phantom, which means that one can walk on water.

There is a side roof to South, with flowers in vases and a clear view of the sea. There, one can find a barrel and two chairs for tiny avatars. The massive marble roof is held by a tiny column, which, against all laws of gravity, does not break. A second and almost identical structure is located to West, with a coach and a few armchairs for standard avatars and a table with snacks. A third structure, with three columns and a massive marble stairway, is visible to North. There, one can relax on a hammock or on a few armchairs while enjoying some privacy.

There is a moon crescent standing above the lake surface. This feature makes one think about an Arabian palace.

Special Thanks to the Second Life Geography Institute for providing additional information on this area's history.

Until next time … stay curious and enjoy your travels.


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